Wednesday 15 May 2013

MEME

An internet meme is a concept that spreads from person to person via the internet. An internet meme may take the form, hyperlink, video, picture, website or hashtag.



Wednesday 1 May 2013

postmodern media essay

1.How do postmodern media differ from other media?
Postmodern media displays several diverse features than differ it from regular types of media. Intertextuality, Intertexual references are scattered throughout films, directors take inspiration from other texts previously used for example Tarantino has taken a lot of inspiration for certain scenes in throughout his films (such as inglorious Basterds and kill bill) from spaghetti western films, we can see this from the way he sets up scenes and shots such the tension building using a ‘standoff’ type set up, another way he decides the link to the genre is the soundtrack that can also be heard in the bar scene this scene is based around typical spaghetti westerns, As well as inglorious Basterds Drive also plays as homage to the spaghetti western genre, this can be recognised because ‘the kid’ barely speaks throughout the film, and this also is tension building for the film.
Another intertexual reference in film can be seen in the flm Kill Bill (vol.1), Kill bill is an action thriller film again written and directed by Tarantino, the film plays homage to other films such as old Japanese martial arts films, the way that kill bill differs from these films is the use of hyper reality and self-reflexivity, the martial arts scenes aren’t realistic and challenge typical convention of martial arts films, it also challenges gender roles by using a dominant female in the fights scenes.
Intertexuality in music, a lot of modern artists recognise different texts and reference them throughout their albums and songs, David Bowie creates his own individual identities for his singles and albums for example, ‘The rise and fall of ziggy stardust’ tell the story of his alter ego. This is a postmodern trait because he is creating new characters and pushing boundaries between what’s real and hypereal. Merging of genres in music, David Bowie is known for mixing genres and changing his music style per album. Another way artist can be considered postmodern is how they invent their image for example Madonna takes a lot of style inspiration from Marylin Monroe
Hyper reality in film, films such as Tarantino’s inglorious Basterds which is primarily a war film when you compare films such as this with other war films like saving private Ryan you can see how the postmodern approach has been taken with the film, hyper reality is used throughout the whole film and reinvents a different way to showcase a war film which therefore makes the whole film postmodern because its crossing different boundaries regarding the genre of the film. Scenes in saving Private Ryan paint a realistic and hard picture of war compared to the light-hearted approach and vast amounts of dialogue that tarantino has used, another postmodern element is the distortion of time and space, the film is set during the war yet modern features have been incorporated.
Postmodern media is produced for literate audiences to recognise and understand, With postmodern media artists and directors push the boundaries and typical conventions of film and music regarding structures such as genre, You can recognise the difference from postmodern media and other media, in postmodern media features are placed or used for a purpose, references are taken to create new and individual media.

Applying Genre

Daniel Chandler (2001) - the word genre comes from the French (and originally Latin) word for ‘type.  The term is widely used in literary theory, media theory to refer to a distinctive type of ‘text’.

Steve Neale (1980) declares that “genres are instances of repetition and difference” – it is essential for genres to deviate occasionally in order to attract and engage audiences.

Which genre is your text?
Music video – which genre category is it? Performance, illustrative or disjuncture? (Andrew Goodwin)
Which generic conventions have you applied?
  • Genre of our music video is dance/pop
  • the video would probably fall into the performance technique because it matches the music but doesnt tell a story..
  • generic conventions applied- lip syncing, dancing, camera shots (close up, mid shot, panning), bright colours.
If we recognise the genre of a text it enables us to feel at home and we gain enjoyment from “spotting the conventions”

 Pleasure of genre for audiences• Rick Altman (1999) argues that genre offers audiences ‘a set of pleasures’.
Emotional Pleasures: The emotional pleasures offered toaudiences of genre films are particularly significant when they generate a strong audience response.
Visceral Pleasures: Visceral pleasures are ‘gut’ responses andare defined by how the film’s stylistic construction elicits aphysical effect upon its audience. This can be a feeling ofrevulsion, kinetic speed, or a ‘roller coaster ride’.
Intellectual Puzzles: Certain film genres such as the thrilleroffer the pleasure in trying to unravel a mysteryor a puzzle. Pleasure is derived from deciphering the plot andforecasting the end or the being surprised by the unexpected.
•Which set of pleasures does your genre offer?

 In terms of your coursework...• How we define a genre depends on ourpurposes (Chandler, 2001).• What was your purpose and the medium?
• Your audience and the industry sector youwere working within will have defined whatyou understood as the genre and sub-genreof the texts you created.

Genres are not fixed. They constantly changeand evolve over time.David Buckingham (1993) argues that genre is not... Simply "given" by the culture:rather, it is in a constant process of negotiation and change’.

Monday 29 April 2013

representation

 Think of this question as the first part of your revision...
“Representations in media texts are often simplistic and reinforce dominant ideologies so that audiences can make sense of them”. Evaluate the ways that you have used/challenged simplistic representations in one of the media products you have produced.

who, what, where
how, stereotypes, theories
why, audience

INTRO- refer to quote, agree/ disagree
refer to question, introduce coursework

MAIN BODY- go through different representations used
and stereotypes
and theories
around 4/5
(who- male + female, age group- target audience age, costume- simple young laid back, what- dancing/ smiling not taking themselves to seriously)

CONCLUSION- sum everything up
refer to question

Representation texts from powerpoint

You will be able to describe what representation is.• Be able to identify the types of groups that are represented? You will be able to discuss representation in your products

The media does not represent and construct reality, but instead represents it?
Representation - Definition• How the media shows us things about society – but this is through careful mediation. Hence re-presentation.• For representation to be meaningful to audiences there needs to be a shared recognition of people, situations, ideas etc.• All representations therefore have ideologies behind them.
Certain paradigms are encoded into texts and others are left out in order to give a preferred representation (Levi – Strauss, 1958).
 Representing is about constructing reality, it is supposed to contain versimilitued and simplify people’s understanding of life.• Representation refers to the construction in any medium (especially the mass media) of aspects of �reality� such as people, places, objects, events, cultural identities and other abstract concepts
 Such representations may be in speech or writing as well as still or moving pictures.• The term refers to the processes involved as well as to its products. For instance, in relation to the key markers of identity - Class, Age, Gender and Ethnicity (the cage of identity) - representation involves not only how identities are represented (or rather constructed) within the text but also how they are constructed in the processes of production and reception by people whose identities are also differentially marked in relation to such demographic factors.
Consider, for instance, the issue of the gaze. How do men look at images of women, women at men, men at men and women at women?
Richard Dyer (1983) posed a few questions when analysing media representations in general.
• 1. What sense of the world is it making?• 2. What does it imply? Is it typical of the world or deviant?• 3. Who is it speaking to? For whom? To whom?• 4. What does it represent to us and why? How do we respond to the representation?
How do you think the following groups are represented in the media?Types of people:
 • Class • Age • Gender • Ethnicity • Sexuality • Disability

Theories• Particularly in relation to film – objectification of women’s bodies in the media has been a constant theme.• Laura Mulvey (1975) argues that the dominant point of view is masculine. The female body is displayed for the male gaze in order to provide erotic pleasure for the male (vouyerism). Women are therefore objectified by the camera lens and whatever gender the spectator/audience is positioned to accept the masculine POV.
John Berger ‘Ways Of Seeing’ (1972)“Men act and women appear”. “Men look at women. Women watch themselves being looked at”.“Women are aware of being seen by a male spectator”
Jib Fowles (1996) “in advertising, males gaze and females are gazed at”.
 Paul Messaris (1997) “female models addressed to women....appear to imply a male point of view”.• In terms of magazine covers of women,
 Janice Winship (1987) has been an extremely influential theorist. “The gaze between cover model and women readers marks the complicity between women seeing themselves in the image masculine culture has defined”.
Jean-Francois Lyotard (1984) and Jean Baudrillard (1980) share the belief that the idea of ‘truth’ needs to be deconstructed so that dominant ideas (that Lyotard argues are “grand narratives”) can be challenged.
 Baudrillard discussed the concept of hyperreality – we inhabit a society that is no longer made up of any original thing for a sign to represent – it is the sign that is now the meaning. He argued that we live in a society of simulacra – simulations of reality that replace the real. Remember Disneyland?
Merrin (2005) argues that “the media do not reflect and represent reality but instead produce it, employing this simulation to justify their own continuing existence”.
David Gilmore• Man the protector• Man the provider• Man the impregnator
We often judge a text’s realism against our own ‘situated culture’. What is ‘real’ can therefore become subjective.• Stereotypes can be used to enhance realism - a news programme, documentary, film text etc about football hooligans, for e.g, will all use very conventional images that are associated with the realism that audiences will identify with such as shots of football grounds, public houses etc.
Stereotypes?• O’Sullivan et al (1998) details that a stereotype is a label that involves a process of categorisation and evaluation.• We can call stereotypes shorthand to narratives because such simplistic representations define our understanding of media texts – e.g we know who is good and who is evil.
First coined by Walter Lippmann (1956) the word stereotype wasn’t meant to be negative and was simply meant as a shortcut or ordering process.• In ideological terms, stereotyping is a means by which support is provided by one group’s differential against another.
Orrin E. Klapps (1962) distinction between stereotypes and social types is helpful.• Klapp defines social types as representations of those who belong to society.• They are the kinds of people that one expects, and is led to expect, to find in ones society, whereas stereotypes are those who do not belong, who are outside of ones society.
Richard Dyer (1977) suggests Klapp’s distinction can be reworked in terms of the types produced by different social groups according to their sense of who belongs and who doesnt, who is in and who is not
Tessa Perkins (1979) says, however, that stereotyping is not a simple process. She identified that some of the many ways that stereotypes are assumed to operate aren’t true.• They aren’t always negative (French good cooks)• They aren’t always about minority groups or those less powerful (upper class twits)• They are not always false – supported by empirical evidence.• They are not always rigid and unchanging. Perkins argues that if stereotypes were always so simple then they would not work culturally and over time. Martin Barker (1989) - stereotypes are condemned for misrepresenting the ‘real world’. (e.g. Reinforcing that the (false) stereotype that women are available for sex at any time) . He also says stereotypes are condemned for being too close to real world (e.g. showing women in home servicing men, which many still do).• Bears out Perkins’ point that for stereotypes to work they need audience recognition.

Wednesday 17 April 2013

Audience theories

Is your text popular for a mass audience?
Julian McDougall (2009) suggests that in the online age it is getting harder to conceive a media audience as a stable, identifiable group.
Most dance music would be classed targeting a Niche / Alternative audience
We wanted the our audience to lean more towards a mass audience and although the song is ad dance genre it was very popular when released and has a fun pop twist but when the video and band was created we realised it perhaps leaned more towards a niche/ alternative audience.

Wednesday 10 April 2013

Media language Theory

Connotation  of  our  music  video= Dj mixer (fun, party lively)

Charles Sanders Pierce (1931)
 –there are three types of sign that we use every day to createmeaning; iconic, indexical and symbolic signs.
 
Icon/iconic
: a mode in which the signifier is perceived as
resembling
or imitating thesignified (recognizably looking, sounding, feeling, tasting or smelling like it) - being similar inpossessing some of its qualities: e.g. a portrait, a cartoon, a scale-model, onomatopoeia,metaphors, 'realistic' sounds in 'programme music', sound effects in radio drama, a dubbedfilm soundtrack, imitative gestures.
Index/indexical
: a mode in which the signifier is
directly connected 
in some way (physicallyor causally) to the signified - this link can be observed or inferred: e.g. 'natural signs' (smoke,thunder, footprints, echoes, non-synthetic odours and flavours), medical symptoms (pain, arash, pulse-rate), measuring instruments (weathercock, thermometer, clock, spirit-level).
Symbol/symbolic
: a mode in which the signifier does not resemble the signified but which isfundamentally arbitrary or purely conventional - so that the relationship must be learnt: e.g.language in general (plus specific languages, alphabetical letters, punctuation marks, words,phrases and sentences), numbers, morse code, traffic lights, national flags.

media language

Evaluate your coursework in relation to a media concept.
MEDIA LANGUAGE
Camera=
Different shots.. Mainly mid shot’s used (female artist), close up’s (dj mixer), long shots (dj against background), camera panning (slow point in the song), zooming in and out (dj mixer).
Still and central framing (as the female artist sings and dances), Two shot (shot with the male and female together)
Editing=
Controlling speed (speeding up and slowing down areas), cuts (cutting between shots), reversing and replaying (reversing/ fast forwarding different shots and replaying them- dj), lip-syncing (female artist is mouthing the words), contrast of the shots (altering colour and brightness of shots).
Lighting=
Disco lights (disco lights were used in the background), screen (the screen projected different colours and flashing lights).
Sound=
Dance song- yeahyeahyeah’s- heads will roll (remix)
Synchronous (matches the action- dance track and the artist dancing/lively)
Diegetic sound (dj is used and lip-syncing female)
Tempo (fast tempo)
Mise- en-scene=
Location (screens, background)
Style (casual dress sense, simple, young)
Casting (teenage, attractive, normal)

Monday 8 April 2013

Theories

MALE GAZE
In her 1975 essay "Visual Pleasure and Narrative Cinema", Laura Mulvey introduced the second-wave feminist concept of "male gaze" as a feature of gender power asymmetry in film.
The concept was present in earlier studies of the gaze, but it was Mulvey who brought it to the forefront. Mulvey stated that women were objectified in film because heterosexual men were in control of the camera.
The male gaze occurs when the camera puts the audience into the perspective of a heterosexual man. It may linger over the curves of a woman's body, for instance.
The woman is usually displayed on two different levels: as an erotic object for both the characters within the film, as well as the spectator who is watching the film.
The man emerges as the dominant power within the created film fantasy. The woman is passive to the active gaze from the man. This adds an element of 'patriarchal' order.


FACIAL EXPRESSIONS Marjorie Ferguson (1980) identified four types of facial expression in the cover photos of British women’s magazines:
  1. Chocolate Box: half or full-smile, lips together or slightly parted, teeth barely visible, full or three-quarter face to camera. Projected mood: blandly pleasing, warm bath warmth, where uniformity of features in their smooth perfection is devoid of uniqueness or of individuality.
  2. Invitational: emphasis on the eyes, mouth shut or with only a hint of a smile, head to one side or looking back to camera. Projected mood: suggestive of mischief or mystery, the hint of contact potential rather than sexual promise, the cover equivalent of advertising’s soft sell.
  3. Super-smiler: full face, wide open toothy smile, head thrust forward or chin thrown back, hair often wind-blown. Projected mood: aggressive, ‘look-at-me’ demanding, the hard sell, ‘big come-on’ approach.
  4. Romantic or Sexual: a fourth and more general classification devised to include male and female ‘two-somes’; or the dreamy, heavy-lidded, unsmiling big-heads, or the overtly sensual or sexual. Projected moods: possible ‘available’ and definitely ‘available’.
FACIAL EXPRESSIONS
In a study of advertisements in women’s magazines, Trevor Millum offers these categories of female expressions:
  1. Soft/introverted: eyes often shut or half-closed, the mouth slightly open/pouting, rarely smiling; an inward-looking trance-like reverie, removed from earthly things.
  2. Cool/level: indifferent, self-sufficient, arrogant, slightly insolent, haughty, aloof, confident, reserved; wide eyes, full lips straight or slightly parted, and obtrusive hair, often blonde. The eyes usually look the reader in the eye, as perhaps the woman regards herself in the mirror.
  3. Seductive: similar to the cool/level look in many respects - the eyes are less wide, perhaps shaded, the expression is less reserved but still self-sufficient and confident; milder versions may include a slight smile.
  4. Narcissistic: similarities to the cool/level and soft/introverted looks, rather closer to the latter: a satisfied smile, closed or half-closed eyes, self-enclosed, oblivious, content - ‘activity directed inward’.
  5. Carefree: nymphlike, active, healthy, gay, vibrant, outdoor girl; long unrestrained outward-flowing hair, more outward-going than the above, often smiling or grinning.
  6. Kittenlike: coy, naïve (perhaps in a deliberate, studied way), a friendlier and more girlish version of the cool/level look, sometimes almost twee.
  7. Maternal: motherly, matronly, mature, wise, experienced and kind, carrying a sort of authority; shorter hair, slight smile and gentle eyes - mouth may sometimes be stern, but eyes twinkle.
  8. Practical: concentrating, engaged on the business in hand, mouth closed, eyes object-directed, sometimes a slight frown; hair often short or tied back.
  9. Comic: deliberately ridiculous, exaggerated, acting the fool, pulling faces for the benefit of a real or imaginary audience, sometimes close to a sort of archness.
  10. Catalogue: a neutral look as of a dummy, artificial, waxlike; features may be in any position, but most likely to be with eyes open wide and a smile, but the look remains vacant and empty; personality has been removed. (Millum 1975, 97-8)

madonna presentation

Tuesday 12 March 2013

digital technology essay

Describe how you developed your skills in the use of digital technology for media production and evaluate how these skills contributed to your creative decision making. Refer to a range of examples in your answer to show how these skills developed over time.
I am going to discuss how I think that digital technology during our media production meant we were able to make different creative decisions and produce our AS and A2 coursework pieces. For AS we were asked to produce a preliminary school magazine to practice and get to grips with the digital media, we were then asked to produce a music magazine, contents page and double page spread. For A2 we were asked to complete a preliminary exercise as a class by recording our own copy of the music video for Busted ‘what I go to school for’, we then had to produce a music video of our own, we had to choose the song, artists, styling etc and produce a realistic video.
Before starting the course I had never attempted to use as complicated a program as Photoshop to edit and alter images and text so at AS level it was completely new to me, so only improvement could be made. Since then I have learnt various skills such as cutting images, creating layers and adding text, I have learnt all this from practicing and experimenting with the different tools available on Photoshop and would now say that I am skilled in the program and have been able to create two magazine covers, contents page, double page spread, advert and digipak using digital technology.
For our AS coursework to create a music magazine we had to create style and take the photographs ourselves. I looked on websites such as ‘coverjunkie’ and ‘dafont’ to gain inspiration, On the cover of my music magazine (MUSIQ) I used inspiration from other magazines and used a very similar text to various ‘pop’ magazine covers and copied the text layout around the image I used a standard Digital camera to take the images this was fine for what I wanted and produced decent clear images that I could edit using Photoshop after, For our A2 coursework being to produce a music video we upgraded to a more capable and specialised HD Panasonic video camera this allowed us to take risks and try new things when recording.
On the preliminary exercise for our A2 work we created as a class filmed busted ‘what I go to school for’ at this stage we had basic knowledge of recording and editing film, we put the clips together using I movie, by then learning how to use imovie we then were able to move ontp a more advanced program for our A2 music video and edited our video on the macs using the software final cut pro.
Skills we used on final cut pro were syncing the clips to the music making sure the lip syncing matched, cutting and shortening clips so the video flowed, slowing clips down in the slower areas of the song and speeding them up in the dance areas, we also edited clips by replaying and rewinding them to add to the dance/ dj effect we wanted to create. We added different effects to the black and white sections in the video adding contrast to the image so they in keep with the eye catching and ‘popping’ out of the screen appearance we wanted to carry threw, for this we used an effect on final cut called ‘alien lab’. We made the decision to create a twitter feed and linked it onto our blog this meant it created a brand for our artists.
Throughout both of my portfolios I sued blogger to document the processes I was carrying out, this was extremely helpful to me because it’s meant that I could compare my work and track my progress, you can see the improvement from AS to A2 on my blog by the amount of post and detail I have included during production stages.
To conclude after I had grasped the idea of Photoshop it then meant I was able to expand my creative ideas and make more efficient decisions in the production of my media products, Digital technology permitted me to develop and enhance my skills over AS and A2 to create unique and original ideas, this permitted me to showcase all my knowledge and developed skills to produce a professional and technology looking final media piece.

Monday 11 March 2013

David bowie post modern

David Bowie could be considered post modern because of the way he has created an identity for himself.
David Bowie's imperial period (1970-1980) is often cited as a breakthrough of post-modern ideas into popular music.
Musical genres, the vast range of lyrical influences, the endless jumble of subject matter.
He once described himself as a musical xerox machine and a pseudo-intellectual, someone who doesn't innovate himself but recombines other people's innovations.
intertextuality references in songs

David Bowie 'The next day'

 'The Next Day' will be Bowie's first album of new material in ten years since 2003.
After having already shocked fans with the news of a new album on his birthday, he then again surprised them with a free streaming of the album via iTunes days before its official release
The Next Day is the twenty-fourth studio album by English musician David Bowie
The cover art for the album is an adapted version of Bowie's 1977 album, "Heroes"
(the cover below)
This is an example of bricoloage, taking something existing and altering it to become something new.
No guest artists were used to record the album, although Bowie did use some of the musicians he's worked with in the past, including Earl Slick, who recorded his parts for the album in July 2012.
Gail Ann Dorsey (bass guitar) and Sterling Campbell (drums), who have both worked with Bowie since the 90s, also contributed to the album


background of david bowie

  • David Robert Jones (born 8 January 1947)
  • known by his stage name David Bowie
  • English musician, actor, record producer and arranger
  • Bowie has been a major figure in the world of popular music for over four decades, and is renowned as an innovator, particularly for his work in the 1970s.
  • He is known for his distinctive voice as well as the intellectual depth and eclecticism of his work.
  • He is also known for having a different theme/genre for every album.

Monday 4 March 2013

Notes on pomo in DRIVE

Hero -
Antihero elements, Getaway driver, Saves the girl but is the bad guy/ brutal killer, Psycho rage
Fairy-tale elements
Characters expected - hero, villain, princess, Fighting ‘bad guys’, Following on a journey , The villains are killed
Non fairy-tale elements
The ending- they don’t end up together, Nothing noble about the style of fighting , Violence in the film, Gruesome but believable in places, Range of weapons
The city (setting) LA
Not many people around , In driving scenes roads seem empty, References to grand theft auto in certain shots of the city
Music
Soundtrack, 80’s music , Italian opera song ( doesnt fit the scene) , ‘hero’ song towards the end, Romantic music in the lift- self reflexitive (elevator lights change which shows it’s a film)
Ending
Not satisfactory ending for viewers , He doesn’t take the money or get the girl, Audience wanted it to be more conclusive
Dialogue
Very little dialogue , The kid barely speaks throughout the film, Monotone voices , Reference to spaghetti western films

Monday 25 February 2013

Digital technology

What did the image manipulation program allow you to manipulate?

When creating my music magazine Photoshop allowed me to successfully edit my images, cut them out, creating a plain background, insert text, created a masthead by cropping out the letters and inserting them, and inserted a magazine interview that I wrote.

What crop tools did you use?

Image editor (contrast, brightness), red eye tool, lasso tool to crop out the artist and then feathered the edges so the image cutting didn’t appear too harsh.

What tools did you use to match your fonts to act as part of the mode of address?                           
I chose the fonts because I felt they were quirky and different but also simple so it address’s the audience directly, I wanted the masthead to be bold and fun to appeal to the ‘poppy’ genre.

How did you use Photoshop to aid your house style?
I used Photoshop to create my style of the magazine, for the cover i used short quotes of texts and placed them bunched together, Photoshop helped me alter the size of the text and rotate areas of the text around. I repeated the masthead throughout the pages to make them all link together, I carried the black and white simple approach through all them but then added elements of orange.
How did you manipulate photographs?
I editing the photographs I have taken by altering the brightness and contrast to create a clearer and sharper picture which would stand out more.
Explain how using layers helped organise your work and construct your cover?
Using layers helped to keep everything in an order, on the front cover it meant that things were easier to change, alter and edit because layers could be taken out and put in.
Explain how you created your dps?
For the right hand side of my double page spread I wanted to include an image of my artist so that came before the text, I used a bold eye-catching image of my artist to compliment the orange colour them I have running through. For the left hand side I found a font I thought would look realistic for the logo for my artist, I then inserted this in the format of a masthead for the page, I wrote the article/interview on word to check spelling and then inserted it in in columns, I changed the questions to orange to keep the them and make it more fun and poppy, I then took a pull quote from the interview to add a bit of my artists personality to the page.

using conventions essay

How has your understanding of real media conventions developed over the past two years?
For our AS media studies coursework we were asked to produce our own music magazine, for the magazine we were asked to create a cover a contents page and a double page spread with an article/ interview that we have written ourselves. I chose to aim my magazine at the age group 15-25 and used the pop genre to them my magazine. For our a2 coursework we were asked to create a music video in a pair, group or on our own. We were also asked to produce on our own a digipak and magazine advert for and promoting the artist or bands album to collaborate and create a brand for our band. We created a band called intoxicated with the music being dance genre we chose to aim it approximately at ages 16-25.
During my AS project I followed typical conventions that I researched from magazines, some of the conventions included a Masthead on the cover- I have used a bold masthead on the cover of my magazine to grab attention and create a brand, I also repeated this through the pages. I also used Photographs- I have created and used images of my artist on the cover and throughout the contents and double page spread; this gives her a believable identity. Ive included Pull quotes- I have used a pull quotes of my double page spread page this gives the artist a personality straight away and the reader an idea before they’ve read, I used ‘Quirky is my middle name’.
We were asked to create a music video in a pair, group or on our own. We were also asked to produce on our own a digipak and magazine advert for and promoting the artist or bands album, we researched videos for similar genres and looked at what we think works well, conventions we followed for the music video were Lip syncing- we showed several shots of the female artist lip syncing on different backgrounds using different style shots eg. Close up. Props- we included props such as the dj deck for our male member of the band, this creates a more realistic view. We used a Location- coloured backgrounds on a screen this is appropriate to the genre and style of music.
I used conventions in the ancillary texts such as including the Website- on both my digipak and advert I included the website name for the band and their twitter feed, this makes it more personal and believable. Compared to AS level work I have developed my understanding of what conventions are and have learnt how to apply conventions to make my work appear professional.

For the music magazine I challenged conventions such as the way my artist was positioned, I wanted her to look current and cool so wanted to include a unique pose to pop on the front cover. However I chose to follow typical conventions such as including the masthead at the top of the page and text around my image. For the music video we chose to challenge a lot of conventions, we chose to keep one location but change the colour, this was risky because it might mean you lose interest half way through but I think it works really well, we followed typical conventions by including shots of one band member lip syncing towards the camera, this is seen a lot in music videos.
Understanding the conventions used in texts made it more successful to apply them correctly so they work, my knowledge on typical conventions used helped with decision making because it meant I knew more about what decisions I needed to make. My understanding of conventions has been advanced since AS level, I have learnt more conventions and how to apply them effectively in my work. For our A2 work on the digipak and advert I had more of an idea on what the typical conventions were which meant I was able to create more of a convincing piece of work.
Conventions are vital in tasks such as these, without conventions there would be no way to recognise what works well on texts and what to include, being able to follow, understand and develop conventions using my own ideas means my projects are produced to the best of my ability.

Conventions essay plan

conventions essay plan by

Conventions Task 1,2 & 3

using conventions from real media texts by

Thursday 21 February 2013

Post modernist exam question

In what ways can Inglourious Basterds be considered postmodern? (2000 words)

Postmodern elements can be identified in the film right from the begining, the film is labelled a war film set during world war 2, the film doesn't portray typical conventions you would expect to be posed in a war film, all of the extra features Tarantino works into his film could be considered 'post modern' to add humor and his own personal stamp.

Tarantino opens the film with ‘once upon a time’ he then uses chapters throughout the film ‘chapter 1’ these are both Fairy-tale elements which constructs hypertextuality in the film, although the film has a setting and date being set around World War Two, Tarantino straight away introduces fiction into the film from the opening scene reminding the audience that the film isnt real.

In chapter 1 Tarrentino creates the illusion of the house but shows the audience clear signs that it isn’t real, this is hyperalility, it shows a shot of Hans Landa scanning the floor boards showing no ceiling but once the camera changes to exposing the ceiling, it creates a clear statement by taking the realism out of the film as the audience are starting to be drawn into the film, a post modern technique.


Ingloriuos basterds is represented as a war film although Quentin Tarantino doesn’t follow the typical conventions, he uses an intense amount of dialogue in the film and most of the dialogue isn’t relevant to the war, this doesn’t paint the picture or create a realistic representation of war. Compared to films such as ‘Saving Private Ryan’ which doesn’t include half the dialogue and contains a lifelike representation of war by including convincing sounds effects of battle and convincing and chaotic setting.
Tarantino throws in amusing and gruesome scenes where he feels like it creating an interesting viewing experience for audiences. Another post modern element i recognize in the dialogue is the use of languages, a mixture of languages are used in the vast amounts of dialogue English  French and German this prolongs the breaks between the graphic violence creating more suspense.
Yellow subtitles and yellow text introducing characters are seen in the film are something typical to Tarantino’s style in his films; this is something distinctive to him and allows people to recognise that his work. The subtitles also create a reference back to his other which is a way of him promoting and referring back to the audience. 

Intertexual references can be recognized throughout the film, Features in Inglourious basterds can be compared to old spaghetti western films, He links to this genre in the way he frames the shots to produce and builds tension between characters in scenes, before he includes the action. This ‘standoff’ type technique can be seen in films such as ‘the good the bad and the ugly’ There is also another reference to spaghetti western films in the soundtrack used in the bar scene. There is a reference to Cinderella, when Col. Hans Landa discovers a shoe and then matches it to Bridget Von Hammersmark's foot. These postmodern references probably are only really recognised by a literate audience.

Interesting music has been used through the film creating references to other media texts, the music. There are many examples of postmodern choices of music one being David Bowie song which was released long after the film was set in world war two, this would be considered post modern.
Tarantino always uses an interesting mix of actors in his films creating enthusiastic performances The characters are played in an over the top manor using exaggerated speech and accents, for example Brad Pitt who plays in the film holds an exaggerated Tennessee accent throughout the majority of the film to create humour. The character Hitler is played very over the top and conforms to stereotypical characterization adding to the comedy. Samuel L Jackson also features in the film during a voice over.

Tarantino normally credits himself a cameo in his films, in Inglourious basterds he only features in the scene where it is his hands that are filmed strangling; this could be considered a post modern trait. Something else Individual to Tarantino is how he somehow includes his foot fetish in majority of his films, this adds his personality into his work.

Wednesday 6 February 2013

research and planning exam question

Detail how your understanding of the importance of good research and planning skills developed throughout the pre-production of your AS and A2 coursework.
Throughout AS and A2 I have been able to appreciate and understand how important primary and secondary research is and has been to the pre-production stages of my work.
Primary research was important in my coursework because it provides vital and detailed research for pre-production stages of our coursework, the research is personal to the project. Primary research we carried out at AS- Pitching the idea to the class and gaining feedback, we created questionnaires for friends and family to fill out and input their ideas this was extremely useful because the friends I had filling it out were around my target age for the magazine which meant their opinion was particularly relevant, I also Analyzed in detail existing magazines this helped me to understand the conventions used to display the magazine, we also used test shots and draft magazines to test ideas, we then gained feedback from our draft which meant we could gain the teachers perspective on what works and areas to improve upon.
In our AS and A2 research and planning steps we presented a pitch and received audience feedback from other students and teachers, our pitch was designed for our coursework so we could gain specific feedback that would only be relevant to our work, helping us put our own ideas together. We annotated different dance videos such as Rita Oras- How we do by annotating details from the video this meant we were able to apply these features into our research, we also created a twitter feed to create a brand a possible way to gain feedback.
Secondary research is also very important it’s the research that will help to craft the idea and put it together, it is also less time consuming because the texts are already there to take inspiration from. Secondary research carried out at AS- Looking at past students blogs, this was very helpful because we were able to look at what direction past students chose to go in, and could gain inspiration how they set out their research and planning. I looked at websites such as dafont, cover junkie- the internet was the most influential out of all of the types of secondary research because it meant we gather ideas from existing products such as looking at different covers, contents pages and articles.
In our A2 coursework we looked at similar Youtube videos to the genre we selected this helped us because we were able to look at existing products to gain inspiration and learn the conventions of music videos, I also looked at past students work and how they approached it which helped me understand how I could attempt the planning stages of the music video. I looked on website such as Dafont.com looking for fonts for my digipak and advert this helped a lot because once I had looked at different fonts it helped me in the planning processes of other areas such as the layout and colour scheme. I also looked at different album covers on the internet which meant I could research into which layouts I think would work for my artist and genre and what style I could use.
The cons of primary research are that it takes time, and the research is time consuming to carry out, but it does produce the better results for research. The cons for secondary research are that what we looked at was official (eg. Album covers and music videos) which meant they were unrealistic to look at because we didn’t have the budget or time to achieve this.
A lot more research needed to be completed at as we carried out different varieties of research in 3 areas music video digipaks/ album covers and magazine adverts which meant this also involved a lot of planning, I’d say at AS we needed to do a lot of research because we didn’t have any experience of conforming to typical conventions and genre types so this meant we were advantaged at A2 because wed learnt a lot at AS that we could apply. How I research and plan has improved significantly from AS and I have learnt how to apply the research and feedback into my work to get the best results.
Throughout the course my skills have improved, for example at AS I had little experience with websites and technology such as animoto and now I know how to use it and have used it throughout my coursework to demonstrate my ideas and skill, and I would say good and appropriate research is very important and relevant research is extremely useful and helps place the different concepts and ideas together.

Monday 4 February 2013

A2 & AS research and planning

 Looking back at past posts for research and planning and the schedule we both completed all areas of research and planning that needed to be completed.
A2 coursework
Primary research carried out
·         We annotated different dance videos such as Rita oras- How we do
·         We created a pitch that we shared with the class, and we gained feedback to help with our research and planning.
·         We created a twitter feed to create a brand a possible way to gain feedback

Secondary research carried out
·         Youtube videos similar to our genre
·         Looking at past students work and how they approached it
·         Dafont.com looking for fonts for our digipak and advert
·         We looked at different album covers on the internet
Pro’s and cons of primary research
·         Pro’s- the research is personal to the project, for example our pitch was designed for our coursework so we could gain specific feedback that would only be relevant to our work, helping us put our own ideas together.
·         Cons- it takes time, the research is time consuming to carry out.
Pro’s and cons of secondary research
·         Pro’s- each of the texts are already there to look at, less time consuming, for example the album covers i looked at have already been created so they were already there for me to take inspiration from.
·         Cons- what we looked at were official (eg. Album covers and music videos) unrealistic to look at because we didn’t have the budget to achieve this.

AS coursework
Primary research carried out
·         Pitching the idea to the class and gaining feedback
·         Creating questionnaires for friends and family
·         Analysis of existing magazines
·         Audience feedback from teachers
·         Test shots and draft magazines to test ideas

Secondary research carried out
·         Looking at past students blogs
·         Websites such as dafont, cover junkie
·         Looking at different covers, contents pages and articles

Comparing the extent of research carried out between AS and A2 coursework
……a lot more research needed to be completed at as we carried out different varieties of research in 3 areas music video digipaks/ album covers and magazine adverts which meant this also involved a lot of planning, I’d say at AS we needed to do a lot of research because we didn’t have any experience of conforming to typical conventions and genre types so this meant we were advantaged at A2 because wed learnt a lot at AS that we could apply. How I research and plan has improved significantly from AS and I have learnt how to apply the research and feedback into my work to get the best results. Throughout the course my skills have improved, for example at AS I had little experience with websites and technology such as animoto and now I know how to use it and have used it throughout my coursework to demonstrate my ideas and skill.

creativity essay

Write up A 750 word response outlining the extent to which you were creative in your AS and A2 coursework tasks.
“Technology has taken all the creativity out of media production” This is a quote taken from a well-known theorist, I completely disagree I think through all of the stages of both of the coursework tasks technology enhanced my creativity; it meant that I was able to generate and better my ideas.
In the Research stages of both my AS and A2 coursework tasks, we were given constraints on what our coursework had to be and involve but we were given the freedom to pick how we create what we wanted from the brief, for example we were able to choose the genre of music for the magazine and for our A2 coursework we were also able to pick the genre, this meant we were able to research into the particular music genres and look at other texts that are similar, for example we decided our music video was a dance genre so we researched into different dance videos on the internet for inspiration which allowed us to be creative, in our A2 coursework we chose the music ourselves this meant we were able to decide the creative direction we wanted to head in and theme our idea around it, for example this determined how original we wanted to be.
In the Planning stages we had complete control over how we structured our ideas to prepare for the making, in my AS coursework I produced a schedule which meant I was able to monitor whether I was ahead or behind, for our A2 coursework we used several planning techniques one being a story board that then we used the technology available to create a clip where the storyboard images are edited so they fit the music which meant filming the video became a lot more structured, We also created a mood board showing the genre and colours we wanted to use this meant we were able to see what we could include.
When creating the magazine the course placed certain restrictions on my making stages such as timing, we had to keep to a deadline which meant decisions had to be made fast and out of school  time was needed so we could produce the coursework at the level we wanted to. Another constraint was being a student this meant low budget, we had to create the best we could with the small budget and limited access of different technologies that were available.
For both our coursework tasks we were the head of styling we made all of the styling decisions from the artist down to the layout, we were able to freely create in areas such as we chose the genre names the layout, the colours and all fonts. This meant we were able to make it personal and add our own creative touch.
For our A2 coursework although we looked at several music videos in the genre of dance music we wanted to challenge conventions of the typical video with similar songs, we decided we wanted to construct a current and different video, we wanted the video to still in keep with the fast pace but we chose to use just one location and keep changing the colour so we could gain are fast pace from the changing colour rather than the typical videos used for dance music showing people dancing in a club/ party etc.
“Creativity results from the interaction of a system composed of three elements: a culture that contains symbolic rules, a person who brings novelty into the symbolic domain and a field of experts who recognise and validate the innovation” this is a quote from a well-known theorist, In my opinion this theory can be applied to our coursework. The culture containing symbolic rules would represent the task we had and our brief that contained different constraints, a person who brings novelty would represent the student who brings individual ideas and the field of experts would represent the teachers who provide guidance.
In future projects I will take all of the skills I have learnt and developed and apply them to better the project, my creativity has grown throughout the course, I only had limited Photoshop and editing skills and now I have improved my knowledge and gained a lot of creative skills which will help me in a lot of areas and I will take everything I have learnt about creating a music video and magazine and media technologies and use it to advantage me in the future.